Half Orcs: Basic Cultural Information

Half Orcs may have at one time been Human/Orc hybrids, but they have now evolved into a race of their own. They have green skin and large lower canine teeth.

Half Orcs are tougher than average and are almost always fighters. They tend to be less intelligent and should roleplay difficulty in understanding complicated subjects. Note also that Half-Orcs have a very short life expectancy compared to other races, and they mature faster, so that your starting character may only be four years old!

Half Orcs regard honor in combat as the highest and most respected goal in life. They would rather die in combat than of old age, and would never be seen running from battle unless the situation was completely overwhelming.

The Half Orc society is clan-based, where families and blood relations are regarded as most important. Individual Half Orcs may leave the family to adventure with other races in order to establish glory and a name for themselves.


Half Orcs: Rules and Racial Abilties

Half Orcs have two more body points than a Human character of the same class and level.

They do not take well to scholarly endeavors and have to pay twice as much for all Scholarly Skills.

There is currently not a Local Culture Marshal for Half Orcs in the Ravenholt Campaign. Questions regarding Half Orcs and their culture local to the Ravenholt area/campaign may contact the Ravenholt Campaign Plot Committee via the email address:

halforc@neromass.com

Half Ogres: Basic Cultural Information

Half Ogres are actually not Human/Ogre hybrids, but are a race that closely resembles the monster race Ogres in coloration and behavior, and were dubbed "Half Ogres" by those that first encountered them. They have yellow skin and large lower canine teeth.

Half Ogres are tougher than average and are almost always fighters. They tend to be less intelligent and should roleplay difficulty in understanding complicated subjects. Note also that Half Ogres have a very short life expectancy compared to other races, and they mature faster, so that your starting character may only be four years old!

Half Ogres are very tough fighters and they know it. It will be very rare that a Half Ogre shows any fear. They are usually first to run into battle, and will almost never run away. However, they have an innate fear of the Undead, and will have to summon up a ton of courage to fight any Zombie, Skeleton or Vampire that comes their way.

Half Ogres tend to see the world in simple ways. What good is writing if you can't fight with it? They think many of the other races are spoiled and live too fancily. Half Orges would rather spend their money on new weapons and armor than on fancy homes, fancy food, or fancy clothes.

Half Ogres think that the concept of nobility is the most ridiculous idea "civilized" society has to offer. In the Half Ogre tribes, the tribal leaders are the best fighters. In fact, Half Ogres are constantly fighting amongst themselves for dominance.

If a Half Ogre sees another, it is likely that they will fight to establish who is dominant. The fight is never to the death, but only until one of the Half Ogres acknowledges the other's superiority. There is never any cheating, nor are there sneak attacks in this sort of battle; there is great honor at stake in the Half Ogre community.


Half Ogres: Rules and Racial Abilties

Half Ogres have two more body points than a Human of the same class and level.

They do not take well to scholarly endeavors, and have to pay twice as much for all Scholarly Skills.

There is currently not a Local Culture Marshal for Half Ogres in the Ravenholt Campaign. Questions regarding Half Ogres and their culture local to the Ravenholt area/campaign may contact the Ravenholt Campaign Plot Committee via the email address:

halfogre@neromass.com