Drae: Basic Cultural Information
Drae, also known as Dark Elves, are a mysterious race that mostly lives
underground, shunning sunlight. They have jet black skin, white or silver hair, and
pointed ears. They rarely socialize with other races; they keep to themselves and
generally feel themselves to be superior to all other races.
Although surface-dwellers know the race as "Drae" (named after
their homeland, Draelonde), some Dark Elves take offense to the name, and prefer to be
called Dark Elves. There is apparently some cultural reference to being called
"Drae", but the reasons behind this are not well-known.
When playing a Dark Elf, the bottom line to remember is honor. The Dark
Elven culture emphasizes honor to such a degree that a Dark Elf who has lost honor must
commit suicide as punishment before their honor can be regained.
This does not mean that you cannot be an evil Dark Elf; it merely means
that you will keep your word once it is given. If you are disgraced in any way, you will
publicly do whatever needs to be done for your honor to be restored.
Dark Elves can have a sense of humor, but must take their own actions
very seriously. There are Dark Elven entertainers (though they are rare), but even these
regard honor as their highest attribute.
Drae: Rules and Racial Abilties
Drae can learn Resist Sleep and Resist Charm.
From 6 am to 6 pm (the game day), Dark Elves are weakened by the effects
of the sun, and thus have two less body points. They regain the missing points from 6 pm
to 6 am (the game night).
They cannot take Two-Handed Blunt or Two-handed Sword skills. Polearm
skill is allowed, and they can buy Crossbow at half price.
Questions regarding Drae and their culture local to the Ravenholt
area/campaign:
plot@neromass.com