Drae: Basic Cultural Information
Drae, also known as Dark Elves, are a mysterious race
that mostly lives underground, shunning sunlight.
They have jet black skin, white or silver hair, and
pointed ears. They rarely socialize with other races; they keep to themselves and generally feel themselves to be
superior to all other races.
Although surface-dwellers know the race as
"Drae" (named after their homeland, Draelonde), some
Dark Elves take offense to the name, and prefer to be called
Dark Elves. There is apparently some cultural reference to
being called "Drae", but the reasons behind this are not
well-known.
When playing a Dark Elf, the bottom line to remember is honor. The Dark Elven culture emphasizes honor to such a degree that
a Dark Elf who has lost honor must commit suicide as punishment before their honor can be regained.
This does not mean that you cannot be an evil Dark Elf; it merely means that you will keep your word once it is given.
If you are disgraced in any way, you will publicly do whatever needs to be done for your honor to be restored.
Dark Elves can have a sense of humor, but must take their own actions very seriously. There are Dark Elven entertainers (though they are rare),
but even these regard honor as their highest attribute.
Drae: Rules and Racial Abilties
Drae can learn Resist Sleep and Resist Charm.
From 6 am to 6 pm (the game day), Dark Elves are
weakened by the effects of the sun, and thus have two less body points. They regain the missing
points from 6 pm to 6 am (the game night).
They cannot take Two-Handed Blunt or Two-handed Sword skills.
Polearm skill is allowed, and they can buy Crossbow at half price.
Questions regarding Drae and their culture local to the
Ravenholt area/campaign:
darkelf@neromass.com