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The
moon is lovely tonight.
As you near the capitol of the Duchy, you breathe a sigh of relief
– the journey has been an arduous one through the wilds, as the
farther away from the safe streets of Evendarr you have traveled,
more wild and treacherous the terrain has become. You think back on
the events of the last few weeks with wonder – you have seen so
many strange things on this journey! Even at the very start
Ravenholt has been a place of strange magics. When you entered the
borders of the Duchy you had to pass through the strange shimmering
field known locally as the "Magic Border": a by-product of
some strange magical cataclysm, the field is rumored to destroy
magical creatures and items which attempt to pass through it.
Wistfully you remember the magical item you sold to the overly-eager
merchants which have set up shop along the border – but better to
have gained gold for it than watch it crumble to dust when it
encountered the magical field.
From there things only became stranger: throughout your journey, you
have seen creatures dart through the forest around you whose names
you have only read about in your Bestiaries. Lizard-men, with scales
and claws glittering in the sun; a pack of Goblins, tearing apart
the carcass of some unfortunate deer; a Hill Troll, hulking through
the forest. Two days ago you saw a tiny Fairy flutter by, carrying
an acorn nearly too heavy for it to lift, and last night you started
out of slumber with the impression you had been being watched, and
the fleeting memory of a silvery horse with an iridescent horn.
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Aside from a close
encounter with an Brigand or two (ruefully you rub the bump on the
back of your skull, grateful once more that they did not find your
prized spellbook worth taking), your adventure has been a safe one,
but you are still eager to see the inside of a tavern before you
rest tonight. The night air is cool and pleasant, and the moon is
full and illuminates the path before you as if it were midday. Your
step has become lighter as you near the city, as fleeting images of
steaming roasts, chilled wine and saucy bar-help dance in your mind.
It suddenly becomes
apparent to you that the forest surrounding the path has become
quiet – too quiet. The night-birds and crickets have gone
completely silent, and the sound of your heartbeat is now very loud.
A ghostly cloud drifts across the moon just as the wind changes,
bringing with it the heavy stench of decay and dust. Bile rising in
your throat, you whirl to your left, spell-energy flaring in your
hand, and stare uncomprehendingly at the two softly glowing red
lights floating in the darkness. You mind searches for a name:
Will-O-The-Wisp? Giggleblitz? One of the Fae-Folk playing some
twisted game?
The clouds overhead part to reveal a creature plucked from your
darkest nightmares: dimly you realize that it once had the form of a
man, but the ravages of rot, decay, and foul magics have warped it
beyond all recognition of its former life. Its armor is scarred and
pitted, and its heavy sword is spattered with fresh blood. Decaying
flesh has pulled away from bone in several places, and green-slicked
muscles peek through leathery skin as it slowly advances upon you.
Another name, from an older, darker Bestiary surfaces in your
terror-addled mind:
Death Knight.
Its decaying facial muscles twitch and contract into a terrible
parody of a grin, revealing bare bone and blackened teeth, and in a
voice like ice it speaks...
"Welcome...to Ravenholt..." |